Blog Archive


  • Hacking Monopoly

    Ishan Markandeya came over to Sydney and we co-designed a special Futurescouts session for the course I teach for a group of MBAe Business Students at UTS. We flipped Monopoly and asked our students to hack the game further, to prototype resilient business for a time of transition, to experience the commons, to create economic…

  • Fieldbooks United

    Over the years we have created a whole series of co-ethnographic fieldbooks to document our social projects. Here is an overview of the lot, in no chronological order, but favorites first. There might be some buzz word alarm. And a lot of depth beyond the buzz. To download click on images. This is the first of our…

  • Ethnographic Research on Regenerative Futures

    When I spent time in Europe I live with an intentional community on 10ha of land in Northern Germany. The place used to be a Botanical Garden meets Bionics experiment. Sounds wild? Yes, the Prof whose mind-child it was, was a true visionary, Buckmintser Fuller style. One of his books is “The Ecology of Beauty“. Anyways.…

  • Level Up – Resilience and Empathy Card Game

    In Bavaria, in not so ancient times, 30 researchers from different faculties at 18 universities got together to develop their field of study through a lens of “resilience”. They worked for a year and came together in groups of 2 or 3 to then design games based on their research. That means, when playing this game,…

  • Queer Economics And Love-Driven Politics

    I’m feeling torn about this article. Although I posted it on Medium I never shared it really. I rewrote “fem” and “masc” to read “yin” and “yang”, but that doesn’t cut it either. There’s something in it, and it needs other people, conversation, to shape what can become, so I release it: This is the…

  • Permaculture for Business

    In early 2015, I sent an email to the Michael Crouch Innovation Center at UNSW (back then just opening) and suggested an artist residency to do ethnographic research in a Permaculture community. My goal was to try and apply permaculture principles to the way we work and live in cities; to find new ideas how…

  • LORE :: Androgyny

    Over the course of a few years, I’ll tie different strands that I research together. I use LORE as a term for this package of research; LORE in the sense of “folklore” but also as “body of traditions” or (in)visible cultural norms we abide by. First, because everything I do places itself in storytelling. Also, because…

  • I Am The Stars

  • Superhero Card Game

    Play this game with a group as an icebreaker or as an energizer to make people talk casually and intimately to learn something about themselves and their peers. Group size: minimum 10 pax Playtime: 5 Min intro, played across breaks, 10 min framing, ideally leads into a self-inquiry game (ask us) What: The game objective…

  • A Meta Look at Collaboration

    Lance Weiler pinged me two days ago and asked if I’d have a chat with him about the MOOC we ran, why we design collaboration this way, what it takes to brave it, and what it means in terms of shifts in society. So we dived into the why and how and what of peer production. I…

  • Pan. Puck. Beet. Love.

    This small hand drawn mystical creature is based on the Greek nymph God, Pan and the Midsummer Night’s Dream elf, Puck. It’s the center piece for an interactive bricolage. It’s a work about lust and mischief; and about the suffering it involves. The temptation is represented by a beet, a melancholic vegetable in Tom Robbins’…

  • This is Not Art

    In October we were invited to Newcastle to run a two-part game called Be.Poietic.Punks. Our plan was to explore intuitive and associative ways of collaboration. Claire Marshall and I weren’t sure if we could make it to Newcastle that day, so we asked the incredible Maree Lowes if she’d be interested running the show on the day. Maree had never…