In Bavaria, in not so ancient times, 30 researchers from different faculties at 18 universities got together to develop their field of study through a lens of “resilience”. They worked for a year and came together in groups of 2 or 3 to then design games based on their research. That means, when playing this game, players will learn about resilience and will have to tap their empathy, not to win or gain points but to increase the spirit and joy around the table.
Group size: 5 – 8 pax
Playtime: 10 mins – 1h
We designed this storytelling card game to aid groups in companies or cooperatives to tap their empathy with each other and solve resiliency problems of their collective behaviours or projects.
The game starts with a shared problem or design question. Then, prompted by either danger or solution cards (based on resilience factors found by the academics), each player takes a turn to tell a part of an emergent story relating to the key word they drew. The prompt will be put on the table, so that all cards lie open in the end. Bit by bit, players draw cards and decide whether they can be matched (“solve a danger”). In rounds, players takes a new card per turn and continues the story, using the keyword they drew and their imagination. The story is built successively around the table, always relating to the project or problem at hand. This way, the group has a conversation that might solve some of the open questions of their problem in a playful way.
To juice up the game, there is a buzzer that can be hit when someone guesses what character trait (empathy) another player projects.
The round ends when all cards are matched on the table. The next round is based on a new problem or design question that relates to the larger topic. The game ends when players decide they have played long enough. 🙂
Here is a play manual pdf: Manual_Level Up_Resilience Empathy Card Game_Full Set