Month: June 2013

  • a case in design and behaviour: generation 20+

    How do millenials use media? And how do they produce media? Generation 20+ answers parts of these questions and explains an unusual ethnographic process developed to find deeper answers to recent media developments. The year-long project was developed at Filmakademie Baden-Württemberg in conjunction with Raimo Lang, Head of Content Development at Finnish Public Broadcaster YLE.…

  • premiering the world’s first story-led open design game, maybe

    Imagine a neighbourhood being collectively evicted. Councils have tried and failed to come up with a solution that alleviates gentrification; urban planners have given up, other authorities shun responsibility. What if the answer can be found in a simple game that can be applied to any problem? A fun game that can be downloaded and…